8-10 yrs old
11-13 yrs old
Animals
Computer Science
Technology
Block 1 Lesson 6: Let’s take everything we’ve learned from the different biomes we’ve visited and get creative.
June 24, 2020
Lesson Plan
My Notes
Lesson 6 World
Lesson 6 Educator Guide
Let’s take everything we’ve learned from the different biomes we’ve visited and get creative. When students visit Dr. Barwin on the ship, they can revisit each of the biomes we have worked in. In each biome there are five different activities to test the coding skills with the Agent.
THINGS TO KEEP IN MIND:
LESSON RUNDOWN:
Students have a choice: they can either try the presented activities or build their own with code.
There are 4 areas and 5 potential activities
The areas include:
Each area will have the following activities for groups of students to code to test their knowledge of the concepts they have learned in the lessons.
SUCCESS CRITERIA:
Each group of students demonstrates
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