Museum Heist

Museum Heist

6-7 yrs old

8-10 yrs old

11-13 yrs old

Computer Science


This lesson is inspired by the new film WONDER WOMAN 1984!

avatar Submitted By: Minecraft Education

September 3, 2020


  • Creativity
  • Critical Thinking

Learning Objectives

  • A priceless painting has been stolen from a Minecraft museum! Luckily, Wonder Woman is on the scene. Join forces with the world’s greatest warrior as you solve MakeCode coding puzzles and explore game design concepts to navigate the museum and recover the missing painting.

Guiding Ideas


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Student Activities

The activities can be completed in random order:

Activity 1: Dance Floor!

Match the color on the wall with the colors on the floor. Help Wonder Woman move over the colored blocks in the same sequence as seen on the wall.

Activity 2: Beams of color!

Help Wonder Woman place stained glass over the beams of light to match the color sequence displayed on the wall.

Activity 3: Stealth mission!

Help Wonder Woman navigate through the room without triggering the alarm by avoiding the lasers. Sneak behind and take down the thief.

Activity 4: Search the crates!

Help Wonder Woman navigate through the crates and find the missing painting piece. Search each one and if she finds the missing puzzle piece, have her break the box to get it.

Activity 5: Apprehend the thief challenge!

The criminal mastermind who orchestrated this heist has hidden among the gala attendees. Help Wonder Woman check each gala attendee to figure out which is the the goon in disguise and then use the lasso of truth to find out where the final piece of the painting is.

Performance Expectations

Have fun, solve the coding challenges and be a Hero who unveils the masterpiece to the world!

1B-AP-08 Compare and refine multiple algorithms for the same task and determine which is the most appropriate.

1B-AP-10 Create programs that include sequences, events, loops, and conditionals.

1B-AP-11 Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.

1B-AP-15 Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.






  • Creativity
  • Critical Thinking