6-7 yrs old
8-10 yrs old
11-13 yrs old
Computer Science
Technology
This lesson is inspired by the new film WONDER WOMAN 1984!
September 3, 2020
Lesson Plan
My Notes
Facilitator Guide
Museum Heist world
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The activities can be completed in random order:
Activity 1: Dance Floor!
Match the color on the wall with the colors on the floor. Help Wonder Woman move over the colored blocks in the same sequence as seen on the wall.
Activity 2: Beams of color!
Help Wonder Woman place stained glass over the beams of light to match the color sequence displayed on the wall.
Activity 3: Stealth mission!
Help Wonder Woman navigate through the room without triggering the alarm by avoiding the lasers. Sneak behind and take down the thief.
Activity 4: Search the crates!
Help Wonder Woman navigate through the crates and find the missing painting piece. Search each one and if she finds the missing puzzle piece, have her break the box to get it.
Activity 5: Apprehend the thief challenge!
The criminal mastermind who orchestrated this heist has hidden among the gala attendees. Help Wonder Woman check each gala attendee to figure out which is the the goon in disguise and then use the lasso of truth to find out where the final piece of the painting is.
Have fun, solve the coding challenges and be a Hero who unveils the masterpiece to the world!
1B-AP-08 Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
1B-AP-10 Create programs that include sequences, events, loops, and conditionals.
1B-AP-11 Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
1B-AP-15 Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.
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