6-7 yrs old
8-10 yrs old
11-13 yrs old
Reading and Writing
Cambridge Assessment English has combined its expertise with the power of Minecraft to create this fun learning experience. Try the pilot now!
May 28, 2021
Download the world file to start English Adventures now. Will open in Minecraft: Education Edition.
Full Visual Walkthrough
Describes each part of the game step by step. Written for parents who wish to support their child while they play. Teachers may also find it useful.
Extensive and detailed support for teachers/educators. Contains lesson plans, worksheets, and much more!
Explorer Guidebook - Worksheets 1, 2, 3 and 4
Learning is fun! Students can complete these beautiful worksheets while they play the game to enhance their learning experience.
Information for Educators
Provides an overview for teachers/educators about these pilot lessons and about Cambridge Assessment English.
Whether you are a student, parent, teacher – or all three – we would love to hear about your experience of these pilot lessons
Cambridge English A1 Movers
About the A1 level Cambridge English exam
English Adventures can be delivered as part of a structured lesson in a classroom setting, and can also be played by learners independently. It combines the Cambridge approach to language teaching with the engaging and creative context offered by the world of Minecraft.
Activities have been aligned to level A1 of the Common European Framework of Reference for Languages (CEFR) and are designed to focus on the skills and knowledge required by English language learners in order to communicate successfully at this level.
Minecraft's immersive learning environment is an ideal tool for creating authentic communicative contexts, making the learners' experience of the English language memorable, engaging and motivating. Stories are important to how young learners remember their experiences of learning additional languages so an overarching narrative ties together the puzzles that the learners need to solve within the Minecraft game. In addition to enhancing their understanding of English, the game aspect of this learning solution also encourages skills that are important for successful learning outcomes more generally, such as curiosity, creativity, perseverance, problem-solving, and, when used as part of a class-based lesson, collaboration.
The learner-centred classroom activities bring the world of Minecraft alive in your classroom, providing plenty of communicative language practice such as collaborative speaking activities, and are accompanied by clear lesson plans to support you. These classroom activities have been designed to make the most of the opportunity your students have to learn from you, their teacher. The role of the teacher is, and will always be, central to successful language learning. The activities have been designed in accordance with the Cambridge approach and are rooted in the communicative language teaching methodology.
Most of the language within the game is level A1 (beginner) on the Common European Framework of Reference for Languages (CEFR). However, we have chosen to include a number of A2 (elementary) level grammatical structures, such as simple ‘if’ clauses, as well as a number of above-level items of vocabulary which are contextualised within the game, such as ‘scroll’ and certain Minecraft-specific vocabulary, such as ‘creeper’. This has been done in order to ensure the students are exposed to language which is authentic to the context as well as providing a level of stretch and challenge.
These lessons will enable the learners to :
- practise communication skills in the English language
- demonstrate critical thinking skills
- develop problem-solving, curiosity, and perseverance
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