8-10 yrs old
11-13 yrs old
Digital Literacy
Define and demonstrate responsible digital citizenship within Minecraft and other digital environments.
August 6, 2021
Lesson Plan
My Notes
Minecraft World File
Minecraft world file to support lesson plan.
ISTE-S standards
Digital Citizen Video
Downloadable PDF - Digital Citizenship Lesson Plan
Includes images and enhancement activities.
Example Social Contracts
What makes a responsible digital citizen?
The teacher will introduce the lesson objectives as clear targets for the students:
Today you will learn:
The teacher will introduce the term, “Responsible Digital Citizen” by allowing students to deconstruct the term.
The teacher will now explain that we will watch a video on how we can also be a Responsible Digital Citizen. It has many of the same ideas students shared, but also includes a few additional important behaviors to consider.
After the video allow students a few minutes to think about additional behaviors and responsibilities that are required of a responsible digital citizen.
The teacher will assign students to one of four groups. Students will work together to compose a list of Five Essential Behaviors a Responsible Digital Citizen must display.
Guided Practice During the Lesson: (groups will work inside of the Minecraft Digital Citizenship World)
The teacher will introduce the purpose for exploring the Minecraft Digital Citizenship World.
Each group will be assigned a different task when in game.
The teacher will assign each group names and numbers. Group names are in Portuguese and English.
i. Group 1: (Valente /Valiant)
ii. Group 2: (Engenhoso /Resourceful)
iii. Group 3: (Honra /Honor)
iv. Group 4: (Paz / Peace)
Group 1: (Valente /Valiant): Explores a disrespectful digital citizen.
Group 2: (Engenhoso /Resourceful): Explores stealing digitally.
Group 3: (Honra /Honor): Explores plagiarism.
Group 4: (Paz / Peace): Explores harassment/trolling.
*Groups 3 and 4 can have their assignments altered by the teacher if they would like to tailor the lesson more towards what they’re currently teaching. You can do this by simply editing what the NPC for groups 3 and 4 say.
When students are finished with their task assignment in Minecraft, have the group leader type their group name (case sensitive) into the chat. For example, group 1 would type “Valente” (without quotes) into the chat to signal they are finished.
Discussion Question Prompts (if needed):
Closing the Lesson:
At the completion of the Minecraft portion, have students come together by the fire in the Minecraft world to discuss their experiences.
Each group will take turns discussing their in-game experience with the rest of the class and their feelings and reactions to what occurred. Some questions for groups to consider.
1. What were your reactions when the Agent stole your creation?
2. Why is it important to credit yourself for the work you created?
3. How did the Agent taking your resources make you feel and why?
4. Why is it important to collaborate?
5. What was happening when the Agent was sending lots of messages in the chat? How did they make you feel?
6. How do these experiences relate to a responsible digital citizen?
To conclude the lesson, have students take time to reflect individually about their experience and share their thoughts through a document or a class blog.
The teacher will discuss each of the Social Contracts with the students and encourage them to sign and model the expectations of a Responsible Digital Citizenship.
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